Starting my first thread here! Trying desperately to Hold The Line, but it is becoming more and more difficult. It's not just the ending of ME3 anymore. I've realized there are more layers to my BioWare/EA grumpiness and it just keeps compounding. I've managed to stay calm and not angry or snarky (at least I think so), but it is increasingly difficult to do so. At this point I really want to throw things! So, I'm venting. Now I know why people have blogs! I guess it really started with changes from ME1 to ME2. The inability to scour a planet for resources from its surface, the addition of "ammo", the inability to equip squad mates' armor without DLC outfits, and some others I felt moved the franchise farther away from the core of a good RPG. However, the positive changes and the excellent story telling more than overcame these changes. I mean, I can't play ME1 now because the combat was so improved in the 2nd one. And being forced to work with the enemy (you knew Cerberus were going to be one of the bad guys, right?) was a compelling story arc. Then came DA2, which suffered from some similar items, but did not make up for it with an excellent story/adventure. DA2 took too many choices away from the player - race, background, "outfits" again for party members and not being able to equip 90% of what you find on anyone (no idea about DLC with this game though), how to prrogress the plot, and probably a few more. The biggest issue was the plot itself. Being beaten over the head with the mage/templar plot was old after ACT I. Not having the options of pieces of the plot to progress after similar instances in ME1, ME2, and DA:O was a big let down. You had a bunch of things to accomplish before the plot continued, but had no set order to do them in. In ME, you could go get Liara right away or wait nearly indefinately. In ME2, you could choose which dosier to pursue. In DA:O, you could choose which treaty to pursue. There were some bright spots (Varric, inter-party banter, the Arishok) and maybe as the first game in the franchise it would have been great, but as a sequel I felt it failed miserably. I thought almost the entire game was as poorly written as the ME3 ending. That brings me to The Old Republic. Love Star Wars. Always have. This game makes me like Star Wars less. I don't know if it's the MMO aspect of it. It very well could be - I've only played one other and that was Everquest for a month or two when it came out. It has to be difficult to write 8 storylines and hundreds of side quests, but the game feels uninspired. It is simply not immersive in the least and is often tedious and boring. The stories have not held my interest. There are other issue, to be certain, but I just don't know if they are MMO related, or just poor game design. And that leads me to the ME3 ending debacle. That's why I first came here. I have a few other issues with ME3, but the ending definately trumps them all. Lack of closure and explanation aside, this sums up how I feel: For those who don't know, Paul Stanley is the lead singer of KISS and when they wore makeup, he was know as the Starchild. I'm one of those that want change and not simple explanation/closure. But I am willing to see what explanation/closure they present. Of course, I also have no choice as they have stated more than once that there will be no change. Anyway, to further add to my angst, BioWare released a patch in April that rendered my game (xbox) unable to get past the main menu. At first, BioWare was responsive and posted on the BSN that they were aware of the issue and were investigating a fix. A month later, they inquired for more info for those of us still having issues. They've been silent since. The most recent patch did not solve the problem. Inquiries to BioWare result in being directed to EA customer service. They have been less than helpful. After having dealt with 4 or 5 different individuals, I was "escalated" and that person simply asked me how long it had been occuring and what steps had been taken. Mind you, all items previously addressed multiple times and readily viewable in the case notes I have access to (I assume they have access to all case notes and correspondence as well). At this point, I don't think that the ECDLC can repair this relationship. I was holding out hope, but now I just don't really see any. It was when I referred to it as "Extended Crap" that I finally realized that in my mind, there was no way it would good enough to fix the breech I feel BioWare has created as a consumer. It it sad. I have enjoyed many BioWare games since Baldur's Gate made me realize that I needed to invest in better computers many, many years ago. I will check out ECDLC if I can play the game when it comes out (a big if at this point). I'm just not so sure I care anymore. Thanks for listening folks!