Yes, Rannoch was a strong part of the game and arguably, the hardest choice of the game and the WAS no out. OK - you could save BOTH the geth and the quarian but you always lose either Tali or Legion. The first time I went in there, that was whole scene was tense - granted Tali and Legion were friends but that just makes it more poignant when he dies. Honestly, follow up on all the stuff the game gave you was expected. The storytelling convention is show, don't tell but the gaming convention is do, don't show (or tell). Doing stuff with a combined geth/quarian squad where an armature DROPS from the previously dreaded geth dropship? It just keeps bringing the question of how Dragon Age: Origin got it all so right and ME3 got it all so wrong - oh, right - rEApers!