You know you've been spending way, way too much time playing the Fallout games when you go outside and THIS happens...
- Out of Bullets: For fans who were hoping Epic/People Can Fly would make a sequel to last year's Fox-troversial game Bulletstorm, great news!! They are NOT making a sequel. Oh wait, sorry that's bad news. Anyway, Epic prez Mike Capps said, "We found a project that we thought was a better fit [for People Can Fly]." No word yet on what that is. -
- Prey for Good News: Speaking of shattered dreams, Human Head Studios has confirmed that the upcoming Prey 2 has been delayed despite rumors that it had been canceled. Human Head said that the game is still progressing, but currently still doesn't mean "quality standards" and has been put back into a TBD 2012-2013 release date.
This coming on the heels of rumors that Human Head Studios was unhappy with the terms in its contract with Zenimax and went on strike in an effort to re-negotiate for a better deal back in November 2011. Both Zenimax and Human Head have been rather quiet on the subject, but it seems they've patched things up and are at least working on getting something out. -
- ....Dude. Wait, what?: Developer Yuke's, who've stayed, for the most part, in their WWE wrestling gaming roots has decided to.....expand.
By making Lingerie Football League game. Yes. This is not a lie. Or a rumor. Or a dream. I shouldn't be surprised, really, considering this is the same developer that brought us slightly creepy (and extremely odd) Rumble Roses and Rumble Roses XX. "We at Yuke's feel that there is incredible momentum building behind the LFL and that the sport is perfectly positioned to become the next big franchise in the gaming world," Yuke's CEO Yukinori Taniguchi said in a recent press release.
At least they balance it out with UFC games. So I might just forgive them for this one.....maybe.-
- Nothin' but a Punk: Developer CD Projekt Red, they of The Witcher and Witcher 2 fame, has revealed that they are hard at work on a new IP based on Mike Pondsmith's Cyberpunk RPG. The game is being worked on by several of CD's "veteran and seasoned developers" at their Warsaw, Poland site.
CD PR states that they will retain the "mature and brutal" feel of the original pen-and-paper game, and call it a "dream come true" project for the team. No word yet on a potential release date. -
- That's....one small step for an Aussie...One giant leap for Aussiekind: Welcome to the 21st century guys! In case you're not aware, Australia has FINALLY introduced an R-18+ rating for Mature rated games that, prior to the rating, were either extremely censored or altered, or were altogether banned from the consumer base. But before you start celebrating and run out to buy The Witcher 2 uncensored, wait, WAIT! The national R18+ for games will not come into effect until January 1, 2013.
Cue collective national moan in 5...4...-
- You Have Been Defeated by Ryu. Continue? 10...9....8...: Capcom USA's strategic marketing director and online community manager Seth Killian has announced that he will be leaving the company, and that his last official day with Capcom will be June 22nd. Seth has stated that "[Capcom] has been a dream for me" though he did not state why he was walking away from his position after six years, nor what he has planned for the future, other to say that "I have chosen a new path which will let me embrace a new dream." As to what that is, one can only guess.
Male Stripper.
No? Ah well, I tried.
- See, this is what happens when there's not enough Cowbell: Despite Syndicate's less than stellar critical reception and rather lukewarm commercial appeal (estimated 150k sales worldwide) Starbreeze's CEO is "still proud" of the work the team did.
"Yes, I'm still proud of it," he said. "To have the courage to reboot the franchise… We knew from the get-go that there was going to be a small but very vocal [group] of gamers and journalists that was going to hate us whatever route we took. If we didn't do an exact copy of the game, they'd hate us. If we did do an exact copy, they'd say we didn't innovate. They were never ours to win; it was a lost battle from the get-go. But I'm proud of what the team did and what we made, and I'm especially proud of the co-op; I think that really shows what we wanted to do with the game, and Starbreeze's DNA."
For those of you who haven't played the original Syndicate game, the 1993 classic, originally published by Bullfrog Ent., is an isometric real-time tactical game, somewhat similar to the original first two Fallout games. Not a bad game for its time. A bit cheesy feeling despite its attempted mature take though. Give it a shot if you haven't. -
Say What?! Short Video Game News Clips
Blog entry posted by wastelander75, Jun 19, 2012.
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